#pragma once
#include "..\..\..\kernels\vcom\h\mt_cam_control.h"
#include "GuideMap.h"

class CProjectScene;
class CGuideMapEdit :
	public CCamControl
{
public:
	CGuideMapEdit(const TCHAR* name, CBaseVport* view,CBaseWorld* pworld,CProjectScene* scene);
	virtual ~CGuideMapEdit(void);

public:
	CProjectScene* m_pScene;
	CGuideMap* m_current_map;

public:
	virtual void v_on_render_in_3d(DEV dev);
};
